2-20 Players
1-4 Players | 90-120 Mins | Ages 14+
The game ends when 2 of the 3 global parameters have been completed (oxygen/temperature/ocean)
they are removing their hero out of the board for the rest of the game
Mage Blade of the Scarab
Nucleum Gibraltar Cooperative 2-20 PlayersExpansion for Nucleum. New setting, more competition and a race for powerful technologies. 1 4 Players 60 150 Mins Ages 14+ Features: Action Retrieval, Contracts, End Game Bonuses, Hand Management, Income, Market, Network and Route Building, Solo Solitaire Game, Tech Trees Tech Tracks, Variable Player Powers Theme: Expansion for Base game, Economic, Industry Manufacturing, Science Fiction Description: As the world embraces the energy revolution,